Sil-Karg (Ul-Karg + Ahznom) |
Fighter 5 |
EP 3600/4850 |
HP 43 (LR 3) |
CG |
HP 43 (LR 3) |
Defense -2 |
DR 6 (Scale Mail & Tough Hide) |
Init Modifier +3 |
Fatigue Factor: -4 + 1 |
21yrs |
6'0" |
158lb |
ambidextrous |
male |
Save Bonuses | |
(d20p + level + bonus) | |
Notes: | None |
Dodge | 2 |
Mental | 0 |
Physical | 2 |
Honor | 37 (Avg) |
Fame | 13 |
Str | 13/69 | Damage modifier +1 | Feat of Strength +4 | Lift 230 | No Enc: 18 | Light Enc: 36 | Med Enc: 71 | Hvy Enc: 107 | Drag 575 |
Int | 13/72 | Atk +1 | |||||||
Wis | 10/28 | Init +2 | |||||||
Dex | 17/16 | Init -2 | Attack +3 | Defense +4 | Dodge Save +2 | Feat of Agility +11 | |||
Con | 15/36 | Physical Save +2 | |||||||
Lks | 07/32 | ||||||||
Cha | (15-2)/39 | Turning Mod +3 | Morale Mod +2 | Max Proteges 3 |
Quirks/Flaws |
Mean Drunk |
Languages | ||
Language | Spoken | Written |
Svimozh | 85 | 0 |
Talents/Abilities |
Fast Healer |
Low-light Vision |
Tough Hide |
Proficiencies |
Heavy Armor |
Hiking/Roadmarching |
Laborer |
Phalanx Fighting |
Shield |
Skinning/Tanning |
Weapon Proficiencies |
Horseman's Mace |
Lance |
Longbow |
Min Skill Weapons |
Scimitar (+2) |
Sling |
Defense | ||||||
Scale Mail | DR 5+1 | Defense -6 | Init Penalty +3 | Speed Modifier +2 | Weight 60lb | 50% speed jog/run/sprint |
Attacks (+2 atk; -1 Speed from fighter) | ||||||||
Longbow | Attack: +6 | Damage 2d8p | Shield Damage 1 | ROF 11 | Size L | Range 210' | Type: Puncturing | |
Sling (100 bullets) | Attack: +6 | Damage: d4p + d6p | Shield Damage 1 | ROF 9 | Size S | Range 160' | Type: Puncturing | |
Horseman's Mace (Horsing weapon) | Attack: +6 | Damage: 2d6p+1; ignores 1DR from DR5+ | Shield Damage d8p+1 | Speed 9 | Size M | Reach 1.5' | Type: Crushing | |
Lance (Horsing weapon) (2nd Rank Weapon) | Attack: +6 | Damage: 2d8p+1; ignores 2DR from DR5+ | Shield Damage d8p+1 | Speed 11; Jab 7 | Size L | Reach 10' | Type: Puncturing | One-handed on horse; Double damage dice on charging horse |
Scimitar [+2 spec] (2) | Attack: +8 | Damage: 2d8p +3 | Shield Damage d8p +3 | Speed 6 | Size M | Reach 3' | Type: Hacking |
2-scimitar swings timing table | |
Defense: d10p, plus maneuver modifiers | |
Right-scimitar (damage 2d8p+3) | Left-scimitar (damage 2d8p+3) |
0 | 6 |
8 & 14 | 14 |
Thereafter | |
Speed 6 | Speed 8 |
Other Loot |
Ax-hammer |
Belt of Buoyancy |
Tin of Healing Ointment |
Skill | Rating |
Animal Empathy | 24 |
Appraisal (Arms & Armor) | 35 |
Cooking / Baking | 21 |
Diplomacy | 19 |
Listening | 15 |
Persuasion | 20 |
Resist Persuasion | 16 |
Riding: Equine | 31 |
Swim | 26 |
Family Member | Relation | Deceased | Disposition | Age | Occupation |
Zanni | Mom | Loving | 47 | Barmaid |
Mercenaries (free until new year) | ||||
Name | Race | Weight | Svimozhian Spoken Proficiency | Loadout |
Sulkro (F) | Hobgoblin | 225 | 40? | Halberd, Dagger, Shortbow, Leather Armor |
Wrogga (F) | Hobgoblin | 208 | 44? | Flail, Shortsword, Shortbow, Large Shield, Ringmail |
Davuu | Human (Renaarian) | 140 | 23 | Body Shield, Light Crossbow, Sabre, Studded Leather |
Background & Geography notes |
A half-hobgoblin who grew up in an inn (The Quartered Inn) and excelled in the Narmish militia, where House Ahrimven runs society similarly to the Kargi. Although he is great with swords he prefers when everyone just calms down. His frontier farm is part of a mission assigned to him from the Ahrimven family to make money and disrupt the slave trade. |