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Skarnna Map
Hunting Lodge
Structure
This is where you go to start a proper hunt. Most people are welcome as apprentice hunters. They are considered apprentices until they've gifted about 100 silver worth of natural products to the lodge, then they are journeymen.
To graduate from a journeyman hunter to master hunter, a hunter has to build his or her own lodge. To be seen as a high master hunter, the hunter has to train hunters who mentor reputable journeymen.
Hunters living here
There are hunters who live in a room here for at least four months out of the year. They take turns cooking; each has a dish they are an expert at.
- Master hunter - Eshko
- A Bear-dejy woman whose father was a hobgoblin. She inherited the lodge from her uncle. She is pretty good at catching animals and knowing how not to get poisoned.
- She is great at making berry porridge.
- Tanner - Brold
- A dwarf from around Kakidela. Brold is personally familiar with matching the best critter skin with the best tanning process for every purpose.
- His thistle tea is very popular.
- Herbalist & bartender - Twiirik
- A Reanaarian botanist naturalist guy. He boils bandages and makes antiseptics and surgery kits. He also likes to play as a bartender.
- He makes a good milk curd potato pancake.
- Trapper & pit digger - Dars
- A Raitho-dejy guy. He knows bird habits, he has well-exercised shoveling muscles, he knows a bunch of knots.
- Dars is good at making soups with bread dumplings.
- Carpenter - Talt
- Talt makes the beds, the sleds, the canoes, and some of the shoes. She maintains the building and the cellars. Busy gal.
- Talt is good at making a smoky onion flatbread.
- Bowyer - Kynmir
- A young Fhokki gal who is still experimenting with different woods and lengths.
- Kynmir has perfected hash browns.
- Fletcher - Roshki
- A Raitho-dejy fowler who whittles tons of arrows.
- She makes a piquant cabbage soup.
Amenities
- Private rooms
- There are over a dozen rooms with beds made of critter skins. Room costs are included in dues.
- Dining hall
- Of course there is a big room for eating together at picnic-table style tables indoors with a fireplace.
- Outfitter shop
- A variety of camping and mountaineering equipment is available for sale.
- The stock includes bows, whistles, rope, tents, and other tools.
- Fur shop
- The lodge sells surplus furs, which can become snowsuits and mattresses and so forth.
Quests
The lodge normally has jobs like these available, which are straightforward if there aren't any twists or complications.
- Negotiate with humanoids
- Orcs, hobgoblins, goblins, gnolls,
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- Send them bribes
- Send them threats or lies
- Send support for one humanoid civilization to wipe out another
- Kill a dumb monster
- Griffin, wyvern, lyndwyrm, hieracosphynx,
- Variants who can shoot fireballs etc
- Go on a fishing trip
- Boat out with a big or small crew to a freezing lake or different rivers or the ocean or up a mountain.
- Check a trapline
- A simple errand to field dress and bring back trapped animals.
- Checking fish traps and nets.
- Hunt maneaters
- Bears, mooses, wooly cheetahs, mountain lions,
- Shoaggs which is its own thing
- Encourage existing hunters
- Motivate or assist hunters
- Recruit new hunters
- Get a player character's friends or family or some randos to become apprentices.
Items in demand
The master hunter will generally always be buying or needing certain commodities.
- Field-dressed carcasses
- Firewood, salt, booze, tools, barrels, vinegar
- Grains, staples, pickles
- Cloth, baskets
- Finished sleds
- Bowstrings, arrowheads