Home
Rean-wilds Hexcrawl
Non-mountain, between Saaniema and Gothmerr
For the scale of "1 hex = 1 8-hour human hike".
Wanderer table is rolled every d8 hours.
Wanderers can be: actually the wanderers, their tracks, their junk, their bodies/graves.
Weather is rolled every day.
Hex can be "re-explored" for d8 hours to find a new "notable thing".
Morphs
Atmosphere and Conditions
| Beatitude / Site Alignment |
| 1 | Blessed |
| 2 | Natural |
| 3 | Savage |
| 4 | Blasphemous |
| Weather |
| 1 | less precipitation |
| 2 | same precipitation |
| 3 | more precipitation |
| 4 | windy day |
| 5 | d8 hours of fog |
| 6 | d4 hours of lightning |
| Notable thing |
| 1 | 1 beehive |
| 2 | lava pool |
| 3 | clear brook |
| 4 | clear pond |
| 5 | brackish brook |
| 6 | brackish pond |
| 7 | cave - [animal] [bandit] [dumb monster] [smart monster] | currently-empty | religious-shrine |
| 8 | village - d6 houses |
| 9 | shack |
| 10 | [built-site] |
| 11 | thicket |
| 12 | barrow |
| 13 | broken raft / dead horses |
| 14 | 1d20 broken canoes |
| 15 | barge wreck / wagon wreckage |
| 16 | burial barrow |
| 17 | buried (stone or iron or bronze) pyramid or dome |
| 18 | fairy barrow |
| 19 | extraplanar rift |
| 20 | trading post |
| Day Wanderers |
| 1 | [animal] sighting |
| 2 | [animal] tracks |
| 3 | [bandits] |
| 4 | baron's patrol |
| 5 | caravan -local or foreign; (incl dwarfs, gnomes, etc) |
| 6 | CE barbarians |
| 7 | CG barbarians |
| 8 | CN barbarians |
| 9 | demi/human/oid tracks |
| 10 | drovers |
| 11 | exile |
| 12 | fishers |
| 13 | gaunt man - skarnnan human, foreign human, gnome, elf, dwarf, orc, halfling, hobgoblin |
| 14 | grave robbers |
| 15 | herbalist |
| 16 | hunters -elf, dejy, halfling, etc |
| 17 | lost man - skarnnan human, foreign human, gnome, elf, dwarf, orc, halfling, hobgoblin |
| 18 | lumberjacks |
| 19 | mages |
| 20 | mercenaries |
| 21 | messengers |
| 22 | military fort patrol |
| 23 | pilgrims |
| 24 | [religion] retinue |
| 25 | sage's assistants |
| 26 | scavengers |
| 27 | scofflaw |
| 28 | sheep-herding nomads |
| 29 | skryvvalker patrol |
| 30 | [smart monster] (-troll) |
| Night Wanderers |
| 1 | runaway slaves |
| 2 | elves |
| 3 | grel retinue |
| 4 | mages |
| 5 | [undead] |
| 6 | dark elves |
| 7 | [dumb monster] |
| 8 | [smart monster] |
| 9 | centaurs |
| 10 | [bandit] cannibals |
| 11 | [schemer's] hitman |
| 12 | arsonist |
Categories
| smart monsters |
| 1 | bugbear |
| 2 | capritaur (hob2) |
| 3 | cueyatl (hob2) |
| 4 | dark-elf |
| 5 | deep-stalker (hob2) |
| 6 | dwarf |
| 7 | elf |
| 8 | gnole |
| 9 | gnome |
| 10 | goblin |
| 11 | grevan |
| 12 | hag |
| 13 | halfling |
| 14 | harpy |
| 15 | hobgoblin |
| 16 | kobold |
| 17 | leech man |
| 18 | leprechaun |
| 19 | lizard man |
| 20 | merman |
| 21 | minotaur |
| 22 | muscheron (hob2) |
| 23 | ogre |
| 24 | orc |
| 25 | phaya naga (hob2) |
| 26 | orgron (hob2) |
| 27 | pixie-fairy |
| 28 | snapper (hob2) |
| 29 | troll |
| 30 | warg |
| undead |
| 1 | draug (hob2) |
| 2 | mummy |
| 3 | shadow |
| 4 | skeleton |
| 5 | vampire |
| 6 | wight |
| 7 | wraith |
| 8 | zombie |
| dumb monsters |
| 1 | drake |
| 2 | giant subterranean lizard |
| 3 | lindwyrm |
| 4 | scarecrow |
| 5 | strix |
| 6 | tetzelwyrm |
| 7 | wyrm |
| 8 | wyvern |
| animals |
| 1 | centipedes, beetles, ants [hob] |
| 2 | snakes [hob] |
| 3 | frogs |
| 4 | mice |
| 5 | bobcat |
| 6 | giant spiders [hob] |
| 7 | wolf [hob] |
| 8 | tortoise |
| 9 | seagull/raven/pigeon |
| 10 | duck/hen/grouse |
| 11 | rats [hob] |
| 12 | fox |
| 13 | rabbit/squirrel |
| 14 | weasel[hob] |
| 15 | beaver/otter/muskrat |
| 16 | giant weasel[hob] |
| 17 | mountain lion [hob] |
| 18 | 2d12 wild horses |
| 19 | 1d30 wild dogs |
| 20 | wolverine (hob2) |
| 21 | 1d30 reindeer |
| 22 | 2d12 bison |
| 23 | 2d12 wild asses |
| 24 | 2d12 sheep/goats |
| 25 | 1d30 seals |
| 26 | boars [hob] |
| 27 | wooly cheetah [hob] |
| 28 | bear [hob] |
| 29 | moose/elk [hob2] |
| 30 | giant crab [hob2] |
| bandits |
| 1 | Slenizens |
| 2 | Kalamarans (doderan, kakidelan, ka'asan) |
| 3 | Failed farmers |
| 4 | Failed city-slickers |
| 5 | Evil barbarians |
| 6 | Gnome dregs |
| 7 | Munters; brokers to overseas slavers |
| 8 | Mercs; brokers to zoan slavers |
| 9 | Raubritter's knights |
| 10 | Pirates |
| built-site |
| state |
| 1 | occupied |
| 2 | abandoned |
| 3 | [dumb-monster]-conquered |
| 4 | [smart-monster]-conquered |
| 5 | [bandit]-conquered |
| 6 | [animal]-inhabited |
| 7 | [smart monster]-built |
| 8 | under renovation |
| 9 | under [smart monster] renovation |
| 10 | rubble/foundations/basements |
| purpose/type |
| 1 | castle |
| 2 | stone tower |
| 3 | mansion |
| 4 | forward-base |
| 5 | mine |
| 6 | berry/spice farm |
| 7 | grain farm |
| 8 | vegetable farm |
| 9 | animal farm |
| 10 | orchard |
| 11 | monastery |
| 12 | training grounds |